![firewatch day 78 firewatch day 78](https://64.media.tumblr.com/7df6c75ecb561b047846b0aee7f4fe73/tumblr_nkfzb7Atb41sikueao2_r1_1280.png)
You find an axe, but it's too late in the day to make the trek back to Wapiti Station. You reach the scout camp, where you find a mysterious Wapiti Station memo. You head to the scout camp spending the trek there freaking out with Delilah over the walkie, speculating about what could be going on. Delilah suggests you see if the firefighters at the old scout camp have an axe you can use. You get to the fence at Wapiti Station but can't get through the locked gate. You come to and head to Wapiti Station to investigate, speculating with Delilah on the way about whether or not someone could be listening to you. Someone hits you on the head, knocking you out. You find a clipboard (with a Wapiti Station label on it) with a log of you and Delilah's conversations. Trailer Moments/Promise of the Premise: We go into a sort of "montage" of days, showing key moments in the development of the mystery with the teens (they've been reported missing), a big fire (which I always chose to title The Big Fire because it's the funniest to me), and your relationship with Delilah (she asks what you look like so she can draw you, she confesses she had a boyfriend named Javier, and she tells you one night that she wishes you could be with her in her tower).You come upon a mysterious chain link fence in Wapiti Meadow. B Story Begins: You find Brian Goodwin's backpack (and his camera), and learn from Delilah who Brian and Ned were.Can we trust Delilah? We find the downed wire, and with it, a bunch of beer cans, and a message from the teens. On the way, you overhear her on a suspicious phone call when she accidentally leaves her walkie on. Delilah asks you to check on the phone lines that may have gone down during the storm last night. Herald, Acceptance, and Break Into Act 2: DAY 2.You go upstairs to find the place has been broken into. You get back to your tower to find your typewriter on the ground. You emerge from the caves and it’s night (nice offscreen transition by putting you in the caves). You have to go into the caves, where you find cave 452, which is locked. You find a cache with a flashlight in it. Normalcy Disrupted: Because the rope broke earlier, you have to go the long way back to the tower, taking in the scenery and getting used to exploring the terrain.As a fire lookout in a national park, this is your life now. A funny and compelling interaction ensues. You use the rope - it breaks (making all future repelling moments slightly suspenseful for you - and even more importantly, requiring you to go the long way back to the lookout later).
![firewatch day 78 firewatch day 78](https://i.redd.it/b3wfko66o3601.png)
You need a rope to get down one drop, so you learn to use the cache box. You head out of your tower to investigate, learning to use the map to navigate. This is intercut with your journey up to your lookout tower, where you find your walkie, and are introduced to Delilah.
![firewatch day 78 firewatch day 78](https://guides.gamepressure.com/firewatch/gfx/word/523394555.jpg)